

However, if they touch their flow again after connecting it, another move will be counted against them. Once they've started a flow they can take their finger off and look around the board or start on another flow, only being charged one move for that color. This is useful for replotting flows differently, as they can start right from the problem area leaving what came before intact.Ĭonnecting one dot to its pair counts as a move, but the move is counted from the moment the player starts drawing the flow. When they break a flow, it breaks up to the point they touched and will start from the dot that the flow originally began. They will also break a flow by touching anywhere on it. Due to this, it's not technically possible to overlap flows, but they can "paint themselves into a corner" by leaving themselves with no way to progress a flow without breaking another one. If the players runs through a square that is already filled, either by their current flow or another color's flow, the flow that was there will be truncated at that point and overwritten by their current flow. The flow will be built following through the squares they touch, and a colored glow will track their progress under their finger and brighten when they hit the corresponding dot, completing the flow. The player can draw a flow by running their finger from one dot to the next, starting at either of the colored dots.
